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MTa PASS Classroom Pack

Develop leadership and team skills in young people

  • Overview
  • What is included?
  • Ordering & Prices
  • Additional Benefits
  • Reviews

MTa PASS is an engaging and remarkably flexible experiential learning package for young people aged 8 - 18. It comes with 17 activities that encourage whole brain learning and help students:

  • Think
  • Develop interpersonal skills
  • Take responsibility
  • Understand success
  • Enhance self worth
  • Enjoy learning
  • Feel included
  • Make the most of their potential

1 x Teachers' manual, that includes:

  • Comprehensive teachers guide
  • Teachers' notes for each activity
  • Encapsulated students briefs
  • A wide range of worksheets to help with learning reviews and learning transfer
  • Online access to the MTa resource database so you can download, edit and print any of the worksheets

MTa PASS consists of holdalls of very robust 'Insight' components

We deliver to over 100 countries.

Ordering: Order online and pay by card or request and invoice. Or order via phone or email. We can take your card details and send you a payment link or an invoice.

Payment Methods: We accept all major credit cards or bank transfer. Online payments can be made in GBP or USD.

Delivery Times: Goods are usually dispatched within 24 hours of payment and sent via express road or air freight.

MTa® Customer Support:
+ Questions? You'll receive free high quality support from an MTa facilitator

MTa® Licensed User Badge:
+ You'll be added to our list of official license holders who can use the MTa Licensed User badge

MTa® Money Back Guarantee:
+ For peace of mind we offer a 28 day money back guarantee

MTa® Product Guarantee:
+ All MTa PASS components are guaranteed for 7 years

MTa® Quality Standards:
+ MTa PASS is manufactured in Europe, to European quality standards

MTa PASS review
...the best resource we have...
Mr El-Holiby, William de Ferrers School

The teachers think this is the best resource we have in the school

Mr El-Holiby, William de Ferrers School
...7 days per week
Thomas Smith, Kingswood Activity Centre

We use it from 9:30 in the morning till 7:30 in the evening 7 days per week

Thomas Smith, Kingswood Activity Centre
...the room is just a buzz
Sue Jackson, Boston Spa School

We use it with year 6 through to year 12. They all get stuck in, the room is just a buzz.

Sue Jackson, Boston Spa School
I love using your stuff...
Christie Spurling, N-Gage

I love using your stuff. I use it on a weekly basis with groups of young people. Both kits have been worth the money although for us a as small charity the initial outlays is high.

Christie Spurling, N-Gage

MTa Shop

Our products are used and shipped all over the world

MTa PASS Classroom Pack

MTa PASS Classroom Pack


4 bags of MTa PASS components (enough for 40 students), plus comprehensive teachers guide:

  • 17 x experiential activities
  • teachers notes and example lesson plans
  • structured review questions to develop learning

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Introductory Activities1.5 to 2 hours 6 to 24 Introductory

Description: Introduce and develop basic interpersonal skills and the fundamentals of team working. The Introductory Activities include simple tasks that require; fast work and co-operation between team members; some thought and planning before fast work and co-operation; and a thoughtful flexible approach.
Key learning outcomes:

Sharing ideas
Thinking before action
Students sharing ideas
Young people thinking before action

Intermediate Activities1.5 to 2 hours 6 to 24 Intermediate

Description: Give students an opportunity to practise and develop more advanced skills. The Intermediate Activities include; a similar task to the first Introductory Activity but significantly more difficult to complete; and a competitive two-part activity, where the task is easy but before they finish group membership is changed and the activity restarted – where will allegiance lie? Students must think about the implications of their decisions and actions as well as working to an appropriate standard.
Key learning outcomes:

Individual and team problem solving
Clarifying and questioning
Understanding and setting objectives
Students planning as a team
Young people solving problems together

Advanced Activities1.5 to 2 hours 6 to 24 Advanced

Description: These activities challenge thinking and are conceptually difficult. The activities are designed to stretch the brightest students. The Advanced Activities include a task where the group runs a business: students are given some components but as they make money can buy more. How much can they make in the time allowed? Another task is based on the classic ‘Spider’s Web’ activity but as groups have to ‘spin a web’ for themselves before they pass through it, it offers lots more scope for learning.
Key learning outcomes:

Communication between teams
Fundamentals of leadership
Creativity and innovation
Capitalising on diversity
Students are challenged
Communication between young people

We're here to help!

Talk to us +44 1937 844800 about how we can help you transform your training with our experiential learning activities...